Basketball: Dribble Train

Setup and Equipment: Break students into 6 teams, each student has a basketball and has some dribbling experience.


  • This will work best with students that have some basketball dribbling skills. You can adjust to their skill level. 
  • The object of this activity is to get a lot of practice dribbling a basketball.
  • Every students has a ball to start.
  • We break into six teams.
  • Teams line up so the students can follow the leader at the front of the line.
  • This will require students to keep their heads up to follow each other.
  • The team leaders will will “snake”  their line around gym without crossing through another team.
  • Their leader should move at a steady pace and try to keep the team together.
  • If someone loses their ball, they can retrieve it and return to their place in line.
  • The teacher can blow a whistle or stop the music after a minute or two. I like to use train sounds instead of a whistle. When it is time to rotate, the first person in line goes to the end of the line and everyone moves up one spot.  Each team now has  new leader to follow. After a few turns at moving in this manner, the students get the routine established and the activity moves smoothly.
  •  In the gym, I use the music to guide students through this activity. There are train sound effects that you can download and add to your music list. (see music ideas below).
  • Continue until all students have a turn as a leader.

Music for Dribble Train:

  1. Sweet Georgia Brown – The Globetrotters Theme Song #1 Basketball Songs Blues
  2. Train Bell Sound Effects 
  3. Mystery Train The Paul Butterfield Blues Band Blues  
  4. Freight Train Horn – \ The Hollywood Edge Sound Effects Library
  5. Last Train To Clarksville Sugar Beats Children’s Music
  6. (Chicago Bulls Theme) Bobby Morganstein
  7. Kernkraft 400 Power Music Workout Fitness & Workout
  8. Block Rockin’ Beats The Chemical Brothers 
  9. I’m a Gummy Bear (The Gummy Bear Song) Gummibär
  10.  Everybody Movin’, Pt. 1 (Kurd Maverick & Eddie Thoneick Remix) Bob Sinclar
  11. Wake Me Up Avicii
  12. Pumpin Blood  NONONO 


Bump Basketball (Official Rules)

Setup and Equipment: 2 Basketballs, Basketball Court – Free Line marked

Objective: The object of the game is to “bump” the other players out of the game by making a shot before the person in back of you in the line does.

  • Order is established by forming a line at the free throw line.
  • All players must attempt their first shot from this point.
  • The first and second players in the line get a basketball. Play begins with the first person in line taking the first shot.
  • After the 1st player shoots, the 2nd player may shoot.
  • If the first shot by a player is missed they must follow their rebound and try to make a basket from anywhere on the court.
  • The game at this point is between player #1 and #2
  • If player #2 makes a shot before the first player, then player #1 is “bumped” from the game.
  • If Player #1 makes a shot, the ball should be rebounded and immediately passed to the third player in line. The contest is now between players #2 and #3.
  • Players may only touch their own ball. There is no basketball skill involved in hitting a basketball with another basketball, so this is not allowed in the official rules of “Bump”.


Triple Shot Basketball

Triple Shot Basketball

Setup and Equipment:

  • For the teacher led demonstration chose three or four students

  • The demonstration is important especially for the second shot of the three shots. (Shooting from the spot you rebound from)

  • Each of the four teams has one basketball and a polyspot to designate an approximate free throw.

  • Another option for this game is to use the terms “recreational” and “competitive”for different games, this allows students to choose the game that is the best match for their skills.

  • In a typical Gym class four groups line up in back of the free throw line and start shooting on the teacher’s signal.


  • Each Player gets three shots

  • SHOT ONE: From inside the free throw line – worth three points.

  • SHOT TWO: Wherever you catch the rebound from – worth two points.

  • SHOT THREE: A layup – worth one point

  • After turn is completed, pass the ball to the next person in the line.

  • Groups add each player’s points to their total.

  • After two or three minutes the teacher calls the game and all of the group rotates to the next basketball hoop.

  • The scoring continues at each of the four designated hoops.

  • The goal is to get your team to score as many points as possible, though, as usual, the most fun wins.

Warmup: Chicken Dance

Chicken Dance – Music: Chicken Dance

Students start at “Gym Homes” facing teacher

  • Peepers (Seven counts) Hands up – Cluck by talking with fingers on top and thumbs on the bottom with the music.
  • Wings – Thumbs in arm pits, Elbows out for seven counts).
  • Tailfeathers – (Six counts) Do the Twist back and forth with the music.
  • Clap – (three claps) with the music
  • This “theme” repeats four times.
  • Teacher calls out locomotor movement for the “bridge” of the song.
  • During this time, students move in the same clockwise direction as is commonly used for station movement, etc.
  • When the “bridge” of the song is about to end, the teacher may need to remind  students to return to their gym homes so they can dance again to the “theme”.
    • 1st Time: Skip
    • 2nd Time: Slide Step
    • 3rd Time: Jog