Cooperative Board Walk

Setup and Equipment:

  • Eight 2 by 4 Ski’s with footholds for two or three people.
  • Jump ropes to lay on the grass for the starting line. Break four teams in half, so you have eight starting teams of 2 or 3 students per team.
  • The first two or three students in line put their feet into the designated footholds on the 2 by 4 skis. The rest of the team stands behind the starting team. Their turns will be next.
  • Four Cones red, blue, yellow, and green cones about 30 feet away. Set it up so there is enough room so that the skis can get around the cones with touching the other teams.

Guidelines:

  • Relay begins with 8 groups trying to move together to get their skis working in sync, so they can get to the opposite end, move around the cone and back to the starting spot.
  • After completion of  a turn, switch positions so that a new group has their turn moving together on the skis.
  • The Most Fun Wins! 

Field Day 2017 General Information

As in previous years..  Classrooms will be divided into 4 “color teams” red, blue, yellow, and green. There will be stations that each classroom rotates through. Every 9-10 minutes there will be a signal to rotate. (The classroom teacher will rotate with the class to help manage, and participate if he/she wishes.)  At each station the volunteers will be ready with directions and how to line up according to ‘color team’.  The volunteers will lead the activities at each station- please have students say “thank-you’ before they move on to the next station. To help promote teamwork and to help identify teams, students are encouraged to wear their designated color. (Once again, Color teams will be assigned in each classroom prior to Field Day.)

   General Rules

         1. Each classroom is to stay together for the station rotation.

2. Each classroom must stay in their assigned area for the duration of their activity, or event, until a signal is given to move to the next area.

3. Students are encouraged to promote a positive team atmosphere.

 Helpful Field Day Tips

 Following are some items that you may want to consider sending with your child on field day:

Sunscreen – Some field days have been very warm and sunny, and as we will be outside for over an hour, sunscreen can be very important.

Water Bottle – We will have a water /treat station, but a water bottle can be convenient, as long as they are used appropriately. (Please put student name on water bottle)

Hat – Not necessary, but they are allowed.

Dry Clothes – Not necessary, but if it is warm enough, we play a game where students may get quite wet, so you may want to send a spare shirt or clothing if you wish.

Tchoukball (Chookball) Relay

Tchoukball Relay

Setup and Equipment

  • Four Tchoukball (Chookball) Frames 
  • Four balls: Playground Balls (any kind will work)
  • Four Cones red, blue, yellow, and green cones lined up facing the goal
  • Make 3 lines on the blacktop about 5 feet in front of the goals. Make a second line about 10 feet back and the third 15 – 20 feet back. Use sidewalk chalk, poly spots or jump ropes.

Guidelines:

  • Teams are lined up facing the goals. This is a relay.  If the ball is thrown directly in the center the ball it should bounce into the air and you should try to catch it on a fly. You also get points if you catch it on one bounce.
  • The first person on each team will move the ball by running to the first, second or third lines and throw the ball at the net.  More points are earned by attempting the longer throws.

Round 1: 

  • The first person on each team will move the ball by running to the first line or spot near the goal and attempt to throw the ball at the center of the goal.
  • If the ball is thrown directly in the center the ball it should bounce into the air and you should try to catch it on a fly. You also get points if you catch it on one bounce.
  • You earn 1 point for throwing and catching it on a fly and from the first line.
  • You earn 2 points by throwing and catching it from the second line on a fly and one point if you catch it on a bounce.
  • If you throw and catch it on a fly from the three-point line you get three points. If you catch it on a bounce you get 2 points.
  • Continue for five minutes and see how many points your team can get.

Round 2: Partner

  • The first two people on each team will move the ball by running to one of the lines. One person is the thrower and one is the catcher.
  • Use the same point system as above.
    Continue for five minutes and see how many points your team can score.

Round 3: Partner Variation 

  • One partner runs up and throws the ball and the other partner tries to catch it. On each turn switch the roles of throwing and catching.

Younger Grades: For the younger grades you won’t need to do the points. They’ll just enjoy seeing how far they can bounce the ball.
Variations: Round Three: Try different balls. How about basketballs, soccer balls?

The Most Fun Wins!