Pajaggle

PajagglePajaggle Stacks 

Hold up a Pajaggle (large foam puzzle piece) and show the students that the outside piece is the ring. The inside piece is the insert. If there is a smaller insert, this is called a mini insert.Note: Use your hand when removing an insert from a ring

Activity: Team Pajaggle

Distribute a class set of Pajaggles (Large foam puzzle pieces with inserts) equally  to each of the six teams lined up in relay style. If your largest team is six players, then all teams will take six pajaggles. 

  • The object of the game is for your team to fill up all of your team’s pajaggle rings. Then see how fast the whole class can complete filling all of the rings for all of the teams.
  • Lay the six pajaggles next to your relay team.
  • Pull out the inserts and everyone walk to the center line, close your eyes and fling the insert as far as you can. 
  • Teams go back to their relay team.
  • On the teacher’s signal, the first person on each team runs to the inserts at the opposite end of the gym.
  • Pick up one insert and return to your relay team. Give the next person on your team a high five they continue looking for inserts that fit your rings.
  • If the insert fits, then you keep it. If the insert does not fit, hand it to the next person on your team, who will fling it after they get a high five for their turn.
  • They run back to their line and give a high five to the next person in line.
  • Continue until all of the pajaggle puzzles are solved.
  • How long does it take the whole class to get all of their puzzles solved?

Game: Chasers and Puzzlers (This event is timed)
Setup and Equipment

  • The class is divided in half.
  • One half of the class are the chasers and the other half is the puzzlers.
  • The puzzlers sit around the center circle in the gym.
  • The pajaggles are set up at one end of the gym with the inserts taken out.
  • The chasers line up their relay teams, so they can easily pass beside the puzzlers in the center of the gym.
  • On teacher’s signal, the chasers run one at a time to pick up one piece at a time and hand it off to the puzzlers.
  • The puzzlers will begin to put the pajaggles together in one giant puzzle.
  • Chasers continue running until all of the pieces are in the center of the gym.
  • Puzzlers continue until the giant puzzle is put together.
  • The teacher stops the time when everyone is sitting down and the puzzle is completed.

Links to Pajaggle Games:

 

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2017 Physical Literacy Practicum with Bev Smith

Students in EDST 440 who are able to to participate in this may waive all of required practicum assignments participating by participating in this.

KIDSPORTS/Cesar Chavez Physical Literacy Project 2017

KIDSPORTS is partnering with Cesar Chavez to bring the Physical Literacy Project (PLP) to elementary aged children attending Chavez Elementary in Winter Term of 2017.

  • Children will learn movement and motor skills through fun, games, and activities that provide opportunities for children to learn to move their bodies with confidence and under control.
  • KIDSPORTS is very interested and excited about partnering with students in the Oregon College of Education to provide undergrad students with practical field experience in the Eugene/Springfield Community. As a future teacher, this experience allows you to be a part of a cutting edge Physical Literacy Program that would give you experience in physical education curriculum and program execution. Volunteer Expectations/Commitment: Students will be asked to volunteer at one of two sessions per week, or if desired, both sessions.
  • Students will work with a qualified instructor and will have access to the KS Physical Literacy Curriculum.
  • KS/Cesar Chavez Physical Literacy Project starts right after school each Monday and Thursday at 2:15 pm until 3:30 pm starting on Monday, February 6th and ending on Monday , March 6th.
  • The program runs for 4 weeks and offers 8 physical literacy sessions. (No session will be held on President’s Day Monday, Feb. 20th , 2017) The KS Cesar Chavez PLP is open to all children 1st to 5th grade enrolled at Cesar Chavez Elementary School.
  • (The class has a maximum capacity for 25 children) Cesar Chavez is located at 1510 W 14th Ave, Eugene, OR 97402 For further information, please contact Bev Smith, Executive Director of KIDSPORTS at: bevs@kidsports.org or by calling 541-683- 2374 ext. 109
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PEDL Alternative Assignments

EDST 440  PEDL Alternative Assignments

To make up for missing points. Here are some professional articles in .pdf that you can read, summarize, and enter into Canvas for assignments or practicums that you were unable to complete.

keep-an-eye-on-the-hand  This article is the based on how nonverbal communication is used by classroom teachers. Write about what you’ve learned from reading it, you can also include anything that you’ve learned in class. Can you see yourself using these skills?

Mindfulness in Elementary Schools This article explains the benefits and practical application of mindfulness in elementary school. Can you see how mindfulness could benefit you students? If you had the support of your school, can you see yourself using mindfulness in your classroom?

yoga-in-public-schools Yoga offers a potential means to address a wide range of challenges in the public school classroom. Write about some of the benefits of yoga in the classroom. Can you see yourself introducing some form of yoga in your own classroom?

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Ball Relays for Field Day

Setup and Equipment:

  • Four Playground Balls
  • Four Medicine Balls
  • Set of four balls of different shapes and sizes.
  • Four cones and four polyspots
  • Golf tubes and tennis balls

Guidelines: Teams line up behind the cone of their color team for directions

Round One: Over Under Relay

  • The object is to be the first team to cross the finish line.
  • Teams members line up in a line facing the finish line. Put a little space between them each other, so they can pass a ball behind each other down the line.
  • The first person on each team raises the ball above their head.
  • Leader says, “Go”
  • The starting person on each team passes the ball between their legs, the person behind then raises the ball above their head and the over/under pattern continues until the last person gets it.
  • When the ball gets to the last person in the line, that person runs all the way back up to the front, which will move the line forward. The pattern of over/under passing continues until all of the teams cross the finish line at the opposite end.
  • Or you can see how many turns they can get in 3 minutes.

The Most Fun Wins!
Round Two: Boulder Passing (medicine ball)

  • Teams stand in a line next to each other.
  • Leave enough room for side to side passing:
    The ball again starts in the front, but this time the ball will be pass from side to side.
  • When the ball gets to the last person in the line, that person runs all the way back up to the front, where the pattern of side to side passing continues until all of the teams cross the finish line.

Running Relay

  • Break the four teams in half and line up one half  in front of the starting spots and the other half behind the cones about 15 – 20 yards away.
  • Each team has their color team playground ball.

Guidelines:

  • The first person on each team has a ball. On the signal the first person on each team runs to the opposite end carrying the ball, then hands it to the next person in line, then goes to the end of the line.
  • Continue until everyone is back to the starting position.
  • Most fun wins!

 


Partner Ball Relays:

  • Break the four teams in half and line up one half  in front of the starting spots and the other half behind the cones about 15 – 20 yards away.
  • The first two people on each team step stand behind their spots at one end, facing the rest of their team, standing behind the cone at the other end. If there is an odd number of people, teams may try to use three people to move the ball, or someone can volunteer to have a second turn

Round One: Shoulders

  • Partners are given one ball, which they move the ball by balancing it between each other’s shoulder as they walk to the opposite end. 
  • Try to make a pass without dropping the ball. Go to the end of the line after each turn.
  • Continue until everyone is back to the starting position.
  • Round Two: Balance the ball between your shoulders.
  • Round Three: Balance the ball between your hips
  • Round Three: Balance the ball between backs, posteriors?!

Torch Relay: Carry and pass tennis balls with golf tubes.

 

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Scooters in the Gym

Setup and Equipment

  • Six to Eight Scooters
  • Set small cones in a large circle near the center of the gym to make a race track.
  • Line up each team at each of the sides of the ‘circular “track”

Guidelines for Indy 500

  • This will be a race around the outside of the cones. You’ll be lining up like it’s a 400 meter relay on the track.
  • Break into pairs by your team’s cone. The partner can only push when traveling around the curves. The driver has to  glide or make themselves move on the straightaways.
  • When you get back to your starting part, change places or let your other partners take a turn. Continue taking turns moving around the track.
  • How many laps can your team do in five, or maybe 10 minutes?

Glide Control

  • Two partners from each team line up at the black line in the front of the gym. One is standing, the other is sitting on the scooter.
  •  On the teacher’s signal, the person in back leans down low and pushes their scooter partner towards the climbing wall;
  • When they hit the wall or calmly stop before hitting the wall, pick up the scooter and run it back to the front of the line
  • The scooter is handed off to the next people in line and they now go to the end of the line.

Parachute and Scooters

Setup and Equipment:

  • Six to eight of the three wheeled scooters.
  • If there are eight scooters, then each of the four teams will have two scooters.
  • Spread out around the parachute and do the merry-go-round by having everyone turn and skip in one direction. Then,stop and go in the opposite direction.
  • Six to eight people start moving under the parachute in the same directions as the parachute is moving.
  • Practice moving the parachute up and down.
    Choose six people to get a scooter and go under the parachute and begin moving around.
  • Whenever the parachute changes direction, the scooters should also change direction. Start walking or skipping, then change directions and moving the parachute up and down.
  • Whenever the parachute stops, the scooters can spin around or move any direction they want to.
  • After a couple of minutes change places, so everyone gets a turn under the parachute.
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Scooters, Parachute in the Gym

Setup and Equipment:

  • Six to Eight Scooters
  • Set small cones in a large circle near the center of the gym to make a race track.
  • Line up each team at each of the sides of the ‘circular “track”

Guidelines for Indy 500

  • This will be a race around the outside of the cones. You’ll be lining up like it’s a 400 meter relay on the track.
  • Break into pairs by your team’s cone. The partner can only push when traveling around the curves. The driver has to  glide or make themselves move on the straightaways.
  • Whe you get back to your starting part, change places or let your other partners take a turn. Continue taking turns moving around the track.
  • How many laps can your team do in five, or maybe 10 minutes?

Glide Control

  • Two partners from each team line up at the black line in the front of the gym. One is standing, the other is sitting on the scooter.
  •  On the teacher’s signal, the person in back leans down low and pushes their scooter partner towards the climbing wall;
  • When they hit the wall or calmly stop before hitting the wall, pick up the scooter and run it back to the front of the line
  • The scooter is handed off to the next people in line and they now go to the end of the line.

Parachute and Scooter Activity

  • Spread out around the parachute and do the merry-go-round by having everyone turn and skip in one direction.
  • Choose one group to get a scooter and go under the parachute.
  • Parachute Commands
    • Shoetops
    • Raise the chute up as high as you can.
    • Snap Bring the chute down as fast as you can.
  • All scooters should be out by the count of three.
  • Continue taking turns by calling different color teams: red,blue, yellow and green.
  • Whenever the parachute changes direction, the scooters should also change direction. Start walking or skipping, then change directions and moving the parachute up and down.
  • Whenever the parachute stops, the scooters can spin around or move any direction they want to.
  • After a couple of minutes change places, so everyone gets a turn under the parachute.

 

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Field Day Supply List

Tug of War 

  • One Tug of War rope that has four ropes that are red, blue, yellow and green.
  • Cones are set up around in a 4 foot square with one cone in the center.
  • Each color team lines up and holds their color team’s rope.

Potato Sack Relays

  • 4 Potato sacks
  • 4 cones: red, blue, yellow, green
  • Red cone is  10-15 feet across from yellow – that’s one team
  • Blue Cone is 10-15 feet across from green – that’s the other team
  • Line up relay style behind the cones. (Shorter distance to start (10-15 feet)

Pass the Ball: Team Relays

  • One red, blue, yellow, and green cone. Balls: Playground, Medicine, Other shapes and sizes
  • Teams line up behind the cone of their color team for directions

Tkouchball Bounce

  • Four balls: Playground Balls (any kind will work)
  • Two to Four Tchoukball Goals
  • Four Cones or Polyspots that match our red, blue, yellow, and green teams. Line up behind your color facing the goals.

Fill the Bucket

  • Four Cones for red, blue, yellow, green teams.
  • Water faucet and hose near this station.
  • Large container for holding water to dip from.
  • Four Pails for filling
  • Cups for dipping and passing the water.
  • Line up behind cones that match color team

Water Balloon Toss

  • Water balloons filled with water. The smaller size works fine. Fill and store in laundry baskets.
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EDST 0602 Field Day

The Hello and Goodbye Field Day 
Thursday, June 2nd at 4:00
Edison Elementary School  1328 E. 22nd Ave.

U of O students enter in back of the school, at the gate off of Emerald Street side. We will meet in the gym.

Each student will check in and be given a sticker that will designate where they’ll start for our field day.

A “hello” warmup activity will start the celebration, then we’ll break into groups and begin the stations.

Each station lasts for fifteen minutes. Music will play for each station, a transition song will play when it is time to transition to the next station. Each group moves up to the next highest number until you get to six. After station six, teams will go to station number one.

* Those students who are assisting with running the activity should arrive 45 minutes early.

Field Day Links

  1. Fill the Bucket
  2. Water Balloon Toss
  3. 4-Way Tug of War
  4. Pass the Ball Relays Partner Ball Relays
  5. Tkouchball Bounce
  6. Scooters: Indy 500  Scooters and Parachute

 

Additional Activities:

Parachute Activities for Field Day

Coffee Sack Relays

 

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Peer Teaching EDST 440

PEER Teaching in the Gym

 A Successful Activity in the gym: has most students engaged and their mood is lifted by music, physical activity, and positive relationships with their classmates.

Gym Homes and Color Teams:

Since we have the gym homes set up for this class, this is generally the best place to have your students sit for instructions. When you are teaching or even student teaching, you would be wise to create gym homes and color teams for them. If you go to this much trouble, you might also consider organizing your classroom with the same format. I do balance the color teams with an equal number of boys and girls on each team,

Music:

Music has the ability to change the mood of a class. It is also a great way to nonverbally signal when an activity begins or ends. It has untapped potential in assisting with management in the classroom too. When you want students to put everything away and be ready for transition, use a 30 second song. Then the song is running your class and not the teacher. Also, it’s a good stress manager for the teacher if you like the music too!

Tag Games:

Make sure all tag games have a way for students to get back in the game after the tag. This is essential for creating a fun atmosphere, because students aren’t just getting each other out, they are getting them back in the game. Partner tag games may have the highest level of participation and many require no equipment. Also, if you have old stuffed animals, they make for very popular taggers.

Here’s the color scheme that we use in the gym, It is also used by the major P.E. suppliers, so you can often have equipment that is the same color as the teams, which makes for much easier transitions.

Blue

Orange

Yellow

Green

Purple

Red

 When You’re teaching: Connecting to previous experiences improves the pace of understanding:

When teaching in the gym it is helpful to connect a new activity to a previous one. It makes for quicker understanding. For example you might say, “You remember when we held a parachute in a circle in the center of the gym. Let’s make a circle about the same size”.

When teaching university students, we also have many common experiences during the term, so when you are peer teaching it will lead to quicker understanding if you can refer to a previous game or activity that has some similar attributes. This is one reason why student teaching is more difficult than your first year of teaching (though obviously much shorter). When you are student teaching you do not have the common learning experiences that the regular teacher has with the class. So it’s hard to overcome student comments like, “That’s not how the teacher does this”. When you have your own classroom you are connected to everything that happens and you will be better able to build off of previous learning.

Demonstration:

When you’re teaching in the gym it often helps to have a small group of students do a demonstration. It is amazing how seeing (nonverbally) the activity in action improves the understanding of the activity or game. If it’s a tag game you should visually demonstrate the two-finger peace tag on the back of a classmate. For additional reinforcement you may want to have everyone in class show the teacher how you tag people.

Classroom and P.E. Nonverbals:

If you find yourself repeated a verbal directive, look for a way to change it to a nonverbal. If you excuse students from class by saying the name of a group, just write the name on a piece of tag paper and hold it up instead. In our gym we put the color team names on the wall and use a laser pointer to point and excuse them. It’s quieter and kids respond more quickly to visual information and something that is unique, like a laser pointer.

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Hoop Passing for Small Groups

Equipment and Setup:

  • Student arranged in groups of five to eight.
  • Hula Hoops: Two per group
  • Group holds hands in a circle facing each other

Guidelines:

  • Each group hangs one of the hula hoops on a pair of linked hands in the group. The other hoop is set on the floor outside of the circle.
  • The object of this is activity is to see how quickly and gracefully the hoop can be moved around the circle back to the starting point without letting go of your hands. Bending, twisting and talking to each other will be a big help.
  •  The most popular way to pass the hoop is by stepping into and ducking through the hoop, while lifting the hoop up and down and using gravity to slide the hoop.
  • Once a group can pass one hoop around the circle add a second hoop and continue.
  • How many times can you get the two hoops passed around your circle in two minutes or the time of one song.

Other Ideas:

Reverse: Play music to start passing the hoop. When you hear the sound of a truck backing up change the direction that you are passing.

Magic Passing

  • Start two hoops facing each other on opposite sides of the circle. Use “magic” or change the shape of your hoop to get them to pass through each other until they reach the starting point.

Caterpillar Line Race

Equipment and Setup:

  • Six groups of students line up at one end of the gym
  • Hula Hoops: Two per group
  • Group holds hands in a line standing next to each other.
  • Two hoops are on the floor next to the end line of the last person in line.

Guidelines:

  • The object of this activity is to get your group to the opposite end of the gym.
  • The hoops are passed backwards towards the starting line. When the hoop gets over the last person in line, they run to the front of the line toward the end line at the destination.
  • Continue passing the hoops backward and moving the line forward until you reach the destination.

 

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